

You can procedurally generate a sky or use a HDRI. TerraForge3D also lets you visualize a sea to give you a idea of the sea level. TerraForge3D also provides a inbuilt editor for writing your shaders! TerraForge3D allows you to have a custom shader(in GLSL). TerraForge3D gives you a huge collection of textures to download and use free of cost! Also TerraForge3D's texture settings give you fine control over how the mesh is textured. TerraForge3D can export to a whole lot of 3D file formats like OBJ, GLTF, GLB, STL. Also you can export heightmaps as PNG, JPG. * When you are stating up the app for first time it will need to download some things and cache them you can see the console for deails This makes TerraForge3D totally compitable with any program you can think of! Be it Blender, Unreal Engine, Uniy, Maya, anything. Since this project has become very large I would really love some help.įor a guide on how to get started developing TerraForge3D * Whenever you feel that something is wrong or the app is slow check the console for updates * You can Show/Hide the console from Menu > Options > Toggle System Console.
